A Stagecast Retrospective
نویسنده
چکیده
منابع مشابه
Stagecast Creator Tm and Webct : an Integrated Use of Computer Programming and a Virtual Learning Environment for Developing Modelling Skills
This paper reports on an effort to use Stagecast Creator as a means for developing modelling skills among undergraduate students taking an introductory course in science that took place in a virtual learning environment (WebCT). An inquiry-based curriculum was implemented, which guided students working in small groups to collect and study moon observations and construct a series of successive m...
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We are attempting to create a cross-generational learning community who will work together to design, construct, and discuss simulations of community topics. The simulations are built with Stagecast Creator, a stateof-the art visual programming environment [12]. As part of this larger project, we have developed minimalist training materials for middle school students. This paper reports a forma...
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The hypothesis behind this work is that experience from the field of end user programming can be used to create environments that enable end users to compose applications from software components. There are many approaches to end user programming. This paper focuses on the grid based approaches used in products like Stagecast Creator and Agentsheets, and presents some initial thoughts on how th...
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We conducted a one-day design workshop in which residents of a community collaborated in learning about and designing community-related visual simulations (to be implemented in Stagecast Creator). An analysis of their design ideas and concerns revealed several visual design patterns that were apparent even in these very early stages of simulation design. This analysis helps us to characterize t...
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End-User Software is created using a variety of different techniques and paradigms. The “creating” part is defined as the process of representing the desired program in a computer-understandable form, and entering that representation into the computer. Programs can be represented using textual languages, visual (also called graphical) languages, spreadsheets (which are often included as a type ...
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